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New Creator Theme: Elders! - posted on 1st Sep 2018 at 11:43 AM
Replies: 13 (Who?), Viewed: 3756 times.
Lab Assistant
Original Poster
#1 Old 16th Mar 2018 at 1:56 PM
Default How should I go about mapping a tall beehive hairdo?
I'm very much a novice when it comes to mapping. I've tried mapping this hairdo from the top outward and the texture tends to come out wobbly. This is supposed to be a re-creation of the scrapped beehive and I want to make a texture similar to the one seen on Irma. Let me know your thoughts, thanks!
Screenshots
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Lab Assistant
Original Poster
#2 Old 5th Apr 2018 at 10:25 AM
so... No ideas then? not tips, no nothing?
Test Subject
#3 Old 6th Apr 2018 at 9:59 AM
Hello can you send me this mesh to examine it? Maybe I could help with mapping?
The Great AntiJen
staff: moderator
#4 Old 6th Apr 2018 at 5:10 PM
You might be better asking in the modding forums - this one is more for testing and feedback from players.

tflc is my tumblr with uploads not uploaded here: https://www.tumblr.com/blog/tflc

Polgannon: Who Murdered Blaise Penhaligan?
(3rd ed. neighbourhood now available with corrections). Poll: http://strawpoll.me/6689876

Thread for yakking about making TS2 stuff
Lab Assistant
Original Poster
#5 Old 7th Apr 2018 at 2:45 AM
Quote:
Originally Posted by maxon
You might be better asking in the modding forums - this one is more for testing and feedback from players.


Well, I would but it says it shouldn't be anything body shop related.
The Great AntiJen
staff: moderator
#6 Old 7th Apr 2018 at 12:12 PM
Quote:
Originally Posted by carrit
Well, I would but it says it shouldn't be anything body shop related.

Where does it say that?

http://www.modthesims.info/forumdisplay.php?f=444

tflc is my tumblr with uploads not uploaded here: https://www.tumblr.com/blog/tflc

Polgannon: Who Murdered Blaise Penhaligan?
(3rd ed. neighbourhood now available with corrections). Poll: http://strawpoll.me/6689876

Thread for yakking about making TS2 stuff
Lab Assistant
Original Poster
#7 Old 7th Apr 2018 at 6:16 PM
Quote:
Originally Posted by maxon


Oh, I went here:

http://www.modthesims.info/forumdisplay.php?f=8

"Want to talk about modding the game or got a question about it that isn't Body Shop or Object Creation related? Post here. All other types should go to the respective sections."

apparently I didn't read that last part.
The Great AntiJen
staff: moderator
#8 Old 7th Apr 2018 at 8:09 PM
Partly my fault - I did say modding section but we have several (as you now know!). Hope it works out.

tflc is my tumblr with uploads not uploaded here: https://www.tumblr.com/blog/tflc

Polgannon: Who Murdered Blaise Penhaligan?
(3rd ed. neighbourhood now available with corrections). Poll: http://strawpoll.me/6689876

Thread for yakking about making TS2 stuff
Lab Assistant
Original Poster
#9 Old 9th Apr 2018 at 2:04 PM Last edited by carrit : 6th Jul 2018 at 4:54 AM.
Quote:
Originally Posted by maxon
Partly my fault - I did say modding section but we have several (as you now know!). Hope it works out.


thanks, I probably should try to take a picture of the problem I'm having rather than just describing it.
Screenshots
Test Subject
#10 Old 31st May 2018 at 11:19 AM
Quote:
Originally Posted by carrit
I'm very much a novice when it comes to mapping. I've tried mapping this hairdo from the top outward and the texture tends to come out wobbly. This is supposed to be a re-creation of the scrapped beehive and I want to make a texture similar to the one seen on Irma. Let me know your thoughts, thanks!


I got one!
Screenshots
Lab Assistant
#11 Old 31st May 2018 at 7:40 PM Last edited by JMarcos123 : 1st Jun 2018 at 6:05 AM. Reason: typing mistake
iirc the original textures for the beehive are already hidden in game in the Sims10.package file. they're available here https://tcrf.net/The_Sims_2_(Windows)
Test Subject
#12 Old 1st Jun 2018 at 4:20 AM
Quote:
Originally Posted by JMarcos123
iirc the original textures for the beehive are already hidden in game in the Sims10.package file. they're available here https://tcrf.net/The_Sims_2_(Windows)


what is it called ? i just opened sim10.package and nothing...
Lab Assistant
#13 Old 1st Jun 2018 at 6:05 AM
Quote:
Originally Posted by spendel
what is it called ? i just opened sim10.package and nothing...

ufhairbunbangs-all-bump0_lifo, ufhairbunbangs-black0_lifo, ufhairbunbangs-brown0_lifo, ufhairbunbangs-blond0_lifo, ufhairbunbangs-red0_lifo, and ufhairbunbangs-grey0_lifo

try clicking the link again, I misspelled it. The textures are already there
Theorist
#14 Old 9th Jun 2018 at 1:20 PM
That means that you can just export them with SimPE and map the mesh over them. Is there original mesh of this hair? And hasn't it been recovered?
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